NOT A TYPICAL FATE
Game Design Final Exam (1st Year - 2018)
Not a Typical Fate is a school project of first year of game design. It was made as a semestrial project. We had to create a plateformer and we decided to go into the "one button platformer" way in which you embody a princess who tries to run away from her fate. It's was a project done in 3 month during the year 2017-2018.



This project was done with:
DANTEC Guillaume ( dantec.guillaume@gmail.com )
BACHELET Bryan ( bryanbacheletpro@gmail.com )

GRAPHIC DESIGN

To create the princess, there were several iterations before agreeing on a design that appealed to the whole group. First in form, then colors. The last test will be the one validated.​​​​​​​
Following this, the various animations were created with this design.
The decor and collectibles were produced right after, to have an environment for the game that fits our theme. (with some easter egg)
Then finally, comic strips for the narrative moment were produced. As well as a title screen, a logo...
Not A Typical Fate
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Not A Typical Fate

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